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Abstract

So far, the graphics drawn in the book example programs have used a few simple commands, and the “canvas drawing API” has been alluded to a number of times. But for the most part, the code has been provided without much explanation.

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© 2011 Billy Lamberta

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Lamberta, B. (2011). Trigonometry for Animation. In: Foundation HTML5 Animation with JavaScript. Apress. https://doi.org/10.1007/978-1-4302-3666-5_4

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