Skip to main content
  • 1977 Accesses

Abstract

Oh, how far the web browser has come! What started as a program for accessing text files over the network, soon revolutionized how we communicate and share, and has now evolved into a fully graphical, interactive programming environment. The most recent markup standard for these documents, HTML5, adds graphics capabilities that were previously available only with native applications. After a period of stagnation, modern web browsers benefit from a new wave of competition and innovation with HTML5 and JavaScript. The new canvas element provides a way to create standards-compliant games, applications, and animations that work across modern web browsers and mobile devices, including popular phones and tablets such as iPhones, iPads, and Android devices.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 59.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 79.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Authors

Rights and permissions

Reprints and permissions

Copyright information

© 2011 Billy Lamberta

About this chapter

Cite this chapter

Lamberta, B. (2011). Basic Animation Concepts. In: Foundation HTML5 Animation with JavaScript. Apress. https://doi.org/10.1007/978-1-4302-3666-5_1

Download citation

Publish with us

Policies and ethics