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In this chapter you’ll build your first complete game. It won’t win any awards, but you’ll learn how to get the essential elements of cocos2d to work together. I’ll guide you through the individual steps, so you’ll also learn a bit about working with Xcode along the way.
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© 2010 Steffen Itterheim
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Itterheim, S. (2010). Your First Game. In: Learn iPhone and iPad cocos2d Game Development. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-3304-6_4
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DOI: https://doi.org/10.1007/978-1-4302-3304-6_4
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4302-3303-9
Online ISBN: 978-1-4302-3304-6
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