Implementing Advanced Animation

  • Rob Hawkes


In this chapter, you’re going to take your animation to the next level by introducing physics. You’re going to learn all there is to know about the concepts involved in realistic motion, and you’ll find out exactly how to apply those concepts in JavaScript. Toward the end of the chapter, you’ll explore the theory behind collision detection between objects, and how to cause objects to bounce off of each other.


Collision Detection Conditional Statement Previous Chapter Browser Window Script Type 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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© Rob Hawkes 2011

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  • Rob Hawkes

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