Abstract
Most programs are written to work on data. They read, write, manipulate, and display data. (Graphics are a form of data.) The types that you as the programmer create and use are designed for these purposes, and it is you, at design time, who must understand the characteristics of the types you use.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
Rights and permissions
Copyright information
© 2010 Daniel M. Solis
About this chapter
Cite this chapter
Solis, D.M. (2010). Reflection and Attributes. In: Illustrated C# 2010. Apress. https://doi.org/10.1007/978-1-4302-3283-4_24
Download citation
DOI: https://doi.org/10.1007/978-1-4302-3283-4_24
Publisher Name: Apress
Print ISBN: 978-1-4302-3282-7
Online ISBN: 978-1-4302-3283-4
eBook Packages: Professional and Applied ComputingApress Access BooksProfessional and Applied Computing (R0)