Abstract
Casual games were once the domain of Flash and the Web. Today, casual gaming is making big waves in the mobile space. While there have been mobile gaming devices for some time, the advent of smartphones that are capable of playing games has in effect put a gaming device in the pockets of millions of people who would never buy a dedicated gaming devices. By definition, this new group of game players is casual; they play games while waiting in line or on the bus. At least at first, these folks are not interested in big name titles with huge budgets; they want to check in on their virtual farms or solve a few puzzles. As a result, most casual games are 2D.
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© 2011 Lucas Jordan and Pieter Greyling
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Jordan, L., Greyling, P. (2011). Game Development: Graphics. In: Practical Android Projects. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-3244-5_9
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DOI: https://doi.org/10.1007/978-1-4302-3244-5_9
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4302-3243-8
Online ISBN: 978-1-4302-3244-5
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