Abstract
Now that you are comfortable with modeling techniques, I am going to reveal how you can prepare your models for animation and really bring them to life! There is a lot involved, so we are going to start with looking at moving simple objects before progressing onto rigging characters. Toward the end of this chapter you’ll get a walkthrough of using the techniques to rig a simple character.
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© 2010 Lance Flavell
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Flavell, L. (2010). Basic Rigging and Animation. In: Beginning Blender. Apress. https://doi.org/10.1007/978-1-4302-3127-1_7
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DOI: https://doi.org/10.1007/978-1-4302-3127-1_7
Publisher Name: Apress
Print ISBN: 978-1-4302-3126-4
Online ISBN: 978-1-4302-3127-1
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