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Game in Focus: GemDrops

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Abstract

We’ve discussed a considerable amount of game technology, graphics, timing, sound and more. It’s time now to pull everything you’ve learned so far together and make a real game.

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© 2010 Adam Dawes

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Dawes, A. (2010). Game in Focus: GemDrops. In: Windows Mobile Game Development. Apress. https://doi.org/10.1007/978-1-4302-2929-2_8

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