Abstract
We’ve discussed a considerable amount of game technology, graphics, timing, sound and more. It’s time now to pull everything you’ve learned so far together and make a real game.
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© 2010 Adam Dawes
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Dawes, A. (2010). Game in Focus: GemDrops. In: Windows Mobile Game Development. Apress. https://doi.org/10.1007/978-1-4302-2929-2_8
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DOI: https://doi.org/10.1007/978-1-4302-2929-2_8
Publisher Name: Apress
Print ISBN: 978-1-4302-2928-5
Online ISBN: 978-1-4302-2929-2
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