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Abstract

We’ve given Windows Mobile plenty of opportunity to tell us what it is thinking. Now, let’s even things up and let it know what’s going on inside our human brains. Input is, of course, an essential part of any game and will add interactivity and excitement to our projects.

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© 2010 Adam Dawes

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Dawes, A. (2010). Exploring User Input. In: Windows Mobile Game Development. Apress. https://doi.org/10.1007/978-1-4302-2929-2_6

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