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Mastering the User Interface

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Windows Mobile Game Development
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Abstract

Although I know you are primarily interested in writing games (and we will get to that soon I promise!), our masterpieces of entertainment will all still run within the humble Windows Mobile form. In this chapter, we will examine the form and some of the controls that are available to use within it in detail. We’ll also consider when and how these are relevant in our game design.

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© 2010 Adam Dawes

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Dawes, A. (2010). Mastering the User Interface. In: Windows Mobile Game Development. Apress. https://doi.org/10.1007/978-1-4302-2929-2_2

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