Abstract
The most obvious element that separates a professional game from an amateur garage project isn’t the complexity of the game—it’s the use of graphics. The BB Maze example from Chapter 3 is already a complete game, but it suffers from one fatal flaw: it doesn’t look any better than the maze game people were playing on the Atari 2600 back in 1981. Nowadays, even on small devices, we can do a lot better than that.
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© 2010 Carol Hamer and Andrew Davison
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Hamer, C., Davison, A. (2010). Adding a Professional Look and Feel. In: Learn Blackberry Games Development. Apress. https://doi.org/10.1007/978-1-4302-2719-9_4
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DOI: https://doi.org/10.1007/978-1-4302-2719-9_4
Publisher Name: Apress
Print ISBN: 978-1-4302-2718-2
Online ISBN: 978-1-4302-2719-9
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