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The View, Scene, and Camera

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The Essential Guide to 3D in Flash
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Abstract

In the last chapter, you saw how it is possible to create an Away3D project by simply adding a new View3D object to the display list of the document class. More generally, three building blocks make up the foundation of a 3D environment: the view, the scene, and the camera. The latter two objects are created automatically by the view on instantiation but can be overwritten in cases where a greater degree of control is required.

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© 2010 Rob Bateman & Richard Olsson

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Bateman, R., Olsson, R. (2010). The View, Scene, and Camera. In: The Essential Guide to 3D in Flash. Apress. https://doi.org/10.1007/978-1-4302-2542-3_3

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