Abstract
Why do some native applications seem so fast while others do not? There is an old adage in auto racing. “Speed is money. How much do you want to spend?” It doesn’t take long for iPhone programmers to rub up against a similar problem, one perhaps expressed as, “Speed is time. How much do you have left to spend before release?” Given the limitations of processor power, RAM, and network bandwidth, not to mention battery drain, writing iPhone applications that display lots of data is hard. Clever caching, prefetching of data, and optimized drawing are the keys to removing the variable response times that make an app that’s consuming nonlocal or large amounts of data seem slow to the user.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
Editor information
Rights and permissions
Copyright information
© 2009 Dave Mark, Joachim Bondo, Dylan Bruzenak, Steve Finkelstein, Owen Goss, Tom Harrington, Peter Honeder, Ray Kiddy, Noel Llopis, Joe Pezzillo, Florian Pflug, Jonathan Saggau, Ben Britten Smith
About this chapter
Cite this chapter
Saggau, J. (2009). Fake It’ Til You Make It: Tips and Tricks for Improving Interface Responsiveness. In: Mark, D. (eds) iPhone Advanced Projects. Apress. https://doi.org/10.1007/978-1-4302-2404-4_9
Download citation
DOI: https://doi.org/10.1007/978-1-4302-2404-4_9
Publisher Name: Apress
Print ISBN: 978-1-4302-2403-7
Online ISBN: 978-1-4302-2404-4
eBook Packages: Professional and Applied ComputingApress Access BooksProfessional and Applied Computing (R0)