Abstract
This chapter covers how to do the following:
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Create objects and access properties
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Use the dynamic Object object
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Loop over objects
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Create a custom class with its methods and properties
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Define constructors and getter/setter methods
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Use packages and access modifiers
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Take advantage of inheritance and override methods
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© 2009 Darren Richardson with Paul Milbourne
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Richardson, D., Milbourne, P., Webster, S., Yard, T., McSharry, S. (2009). Objects and Classes. In: Foundation ActionScript 3.0 for Flash and Flex. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-1919-4_3
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DOI: https://doi.org/10.1007/978-1-4302-1919-4_3
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4302-1918-7
Online ISBN: 978-1-4302-1919-4
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