Abstract
This chapter covers the following topics:
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An introduction to XML and E4X
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How XML can be used with ActionScript 3.0
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The different methods of constructing XML
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© 2009 Darren Richardson with Paul Milbourne
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Richardson, D., Milbourne, P., Webster, S., Yard, T., McSharry, S. (2009). Using XML. In: Foundation ActionScript 3.0 for Flash and Flex. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-1919-4_11
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DOI: https://doi.org/10.1007/978-1-4302-1919-4_11
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4302-1918-7
Online ISBN: 978-1-4302-1919-4
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