Skip to main content

Publishing, Exporting, and Debugging Your Flash Project

  • Chapter
Book cover The Essential Guide to Flash CS4 with ActionScript
  • 214 Accesses

Abstract

This chapter is all about the things you need to do with your project before you present it to the world. While debugging happens throughout the various stages of development, exporting and publishing usually happen at or near completion. In this chapter we’ll talk about the following:

  • ■ Publishing your project

  • ■ Exporting your content to various file formats

  • ■ Identifying types of errors

  • ■ Using the debugger

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 34.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 46.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Rights and permissions

Reprints and permissions

Copyright information

© 2009 Paul Milbourne, Chris Kaplan, and Michael Oliver

About this chapter

Cite this chapter

(2009). Publishing, Exporting, and Debugging Your Flash Project. In: The Essential Guide to Flash CS4 with ActionScript. Apress. https://doi.org/10.1007/978-1-4302-1812-8_18

Download citation

Publish with us

Policies and ethics