Abstract
In the last chapter, we looked at several different ways Flash can incorporate various types of external assets. For the most part, the classes talked about in the last chapter are all that the average Flash user will need to effectively incorporate external content within the multimedia or web development world. With this information you will have the ability to access an abundance of data ranging from simple text files to complex imagery and web applications.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
Rights and permissions
Copyright information
© 2009 Paul Milbourne, Chris Kaplan, and Michael Oliver
About this chapter
Cite this chapter
(2009). XML: The Best Way in and Out of Flash. In: The Essential Guide to Flash CS4 with ActionScript. Apress. https://doi.org/10.1007/978-1-4302-1812-8_12
Download citation
DOI: https://doi.org/10.1007/978-1-4302-1812-8_12
Publisher Name: Apress
Print ISBN: 978-1-4302-1811-1
Online ISBN: 978-1-4302-1812-8
eBook Packages: Professional and Applied ComputingProfessional and Applied Computing (R0)Apress Access Books