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Learning the Display Model and Bringing It All Together

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Abstract

Working with visual elements in ActionScript 3.0 has become incredibly more efficient. This efficiency is due largely to the new way Flash handles visual elements at runtime. If you ever had the pleasure of working in previous versions of Flash and ActionScript, you would no doubt remember the complex way that Flash handled adding various objects to the stage. This complicated process involved several methods of actually adding elements to the stage. It was difficult to manage these graphics and keep track of layer depths.

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© 2009 Paul Milbourne, Chris Kaplan, and Michael Oliver

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(2009). Learning the Display Model and Bringing It All Together. In: The Essential Guide to Flash CS4 with ActionScript. Apress. https://doi.org/10.1007/978-1-4302-1812-8_10

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