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Introduction

  • Glenn Kirkpatrick
  • Kevin Peaty

Abstract

It was the best of times, it was the worst of times. New technology had created amazing opportunities for the animation industry to realize ideas never before thought possible. The impact of this technology has meant that studios have had to restructure and adapt to a changing marketplace. The demands of an increasingly sophisticated and discerning audience and the response of studios trying to keep pace with those demands has meant that the artists involved in the business have had to learn and adapt, or fall by the wayside. Studios have come and gone. Some markets have dried up while others have appeared.

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Copyright information

© Apress 2002

Authors and Affiliations

  • Glenn Kirkpatrick
  • Kevin Peaty

There are no affiliations available

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