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Abstract

You have looked at using C++/CLI to create Web services, but what if you want to go a level deeper and create your own network-enabled applications? Maybe you are one of the thousands dreaming of making the next greatest multiplayer game (or possibly massively multiplayer game). Well, the .NET Framework will not disappoint you in that regard as it has taken good old socket programming and made it into a much easier and (I think) more powerful interface to work with.

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© 2009 Stephen R. G. Fraser

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(2009). Network Programming. In: Pro Visual C++/CLI and the .NET 3.5 Platform. Apress. https://doi.org/10.1007/978-1-4302-1054-2_19

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