Abstract
Graphical content used in Flash movies is typically generated before the movie is published. Designers may import graphics from external sources or they may create artwork using the drawing tools in Flash MX. These graphics are then packaged into a SWF when the movie is published and their representation becomes fixed or static.
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© 2003 Apress
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Balkan, A. et al. (2003). Drawing API and Math for 3D. In: Flash 3D Cheats Most Wanted. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-0814-3_7
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DOI: https://doi.org/10.1007/978-1-4302-0814-3_7
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-59059-221-2
Online ISBN: 978-1-4302-0814-3
eBook Packages: Springer Book Archive