Abstract
Chapter 5, “Understanding Polymorphism,” introduced the concept of polymorphism, a fundamental concept underlying object-oriented programming. Polymorphism is when objects implement similar functionality in different ways, and the user of the objects doesn’t necessarily know about these different implementations.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
Author information
Authors and Affiliations
Rights and permissions
Copyright information
© 2003 Matther Tagliaferri
About this chapter
Cite this chapter
Tagliaferri, M. (2003). Using Polymorphism via Interfaces. In: Learn VB.NET Through Game Programming. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-0808-2_6
Download citation
DOI: https://doi.org/10.1007/978-1-4302-0808-2_6
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-59059-114-7
Online ISBN: 978-1-4302-0808-2
eBook Packages: Springer Book Archive