Abstract
Your programs will probably need to read and/or write data to some type of storage device. That storage device might be a hard disk, USB drive, or even the network. The key concept is that you are taking information from memory and transferring it to some other location. Later, you will retrieve that information and use it to execute some task.
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© 2007 Christian Gross
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(2007). Learning About Persistence. In: Beginning C# 2008. Apress. https://doi.org/10.1007/978-1-4302-0417-6_10
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DOI: https://doi.org/10.1007/978-1-4302-0417-6_10
Publisher Name: Apress
Print ISBN: 978-1-59059-869-6
Online ISBN: 978-1-4302-0417-6
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