Skip to main content

Classes, Structs, and Objects

  • Chapter
  • 391 Accesses

Abstract

Everything is an object! At least, that is the view from inside the CLR and the C# programming language. This is no surprise, because C# is, after all, an object-oriented language. The objects that you create through class definitions in C# have all the same capabilities as the other predefined objects in the system. In fact, keywords in the C# language such as int and bool are merely aliases to predefined value types within the System namespace, in this case System. Int 32 and System. Boolean, respectively.

This is a preview of subscription content, log in via an institution.

Buying options

Chapter
USD   29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD   29.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD   39.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Learn about institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Rights and permissions

Reprints and permissions

Copyright information

© 2007 Weldon W. Nash, III

About this chapter

Cite this chapter

(2007). Classes, Structs, and Objects. In: Accelerated C# 2008. Apress. https://doi.org/10.1007/978-1-4302-0338-4_4

Download citation

Publish with us

Policies and ethics