Abstract
Sound is an essential component of any game as it gives instant feedback from the virtual world. If you were to play a game with the audio turned down, you would likely find it a very passive experience because we expect events to be accompanied by sound.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
Rights and permissions
Copyright information
© 2007 Will McGugan
About this chapter
Cite this chapter
(2007). Making Things Go Boom. In: Beginning Game Development with Python and Pygame. Apress. https://doi.org/10.1007/978-1-4302-0325-4_10
Download citation
DOI: https://doi.org/10.1007/978-1-4302-0325-4_10
Publisher Name: Apress
Print ISBN: 978-1-59059-872-6
Online ISBN: 978-1-4302-0325-4
eBook Packages: Professional and Applied ComputingProfessional and Applied Computing (R0)Apress Access Books