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Rendering Graphical Data with GDI+

Abstract

The previous chapter introduced you to the process of building a GUI-based desktop application using System.Windows.Forms. The point of this chapter is to examine the details of rendering graphics (including stylized text and image data) onto a Form’s surface area. We’ll begin by taking a high-level look at the numerous drawing-related namespaces, and we’ll examine the role of the Paint event, and the almighty Graphics object.

Keywords

Source Code Graphic Class Visual Studio Graphic Object Menu Item 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Andrew Troelsen 2007

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