Abstract
If you’re looking for an enjoyable way to learn how to make computer games, then this is the book for you. You don’t need a degree in computer science and you won’t have to read a book the size of a telephone directory—everything you need is right here. As long as you can use Windows without breaking into a cold sweat, you have all the qualifications you need to start making your own games. In the chapters ahead, we’ll show you how to make nine complete games and pass on some of our hard-earned professional experience in game design along the way. Already, you are just two chapters away from completing your first game and have taken your first step along the path of the game maker’s apprentice!
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© 2006 Jacob Habgood and Mark Overmars
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Habgood, J., Overmars, M. (2006). Welcome to Game Maker. In: The Game Maker’s Apprentice. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-0159-5_1
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DOI: https://doi.org/10.1007/978-1-4302-0159-5_1
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-59059-615-9
Online ISBN: 978-1-4302-0159-5
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