Summary
In this chapter you got a fairly high level look at the weighty topic of network programming. I started out looking at connection-oriented client-server sockets, in particular a TCP server and client. I then looked at connectionless client-server sockets or, more specifically, a UDP server and client. Next, I looked at some of the helper functions provided by the .NET Framework to simplify network programming. Finally, I covered asynchronous network programming.
In the next chapter of this book, you’ll cover assembly programming and how you can augment your assemblies with resources, localization, attributes, and type reflection.
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© 2006 Stephen R.G. Fraser
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(2006). Network Programming. In: Pro Visual C++/CLI and the .NET 2.0 Platform. Apress. https://doi.org/10.1007/978-1-4302-0109-0_17
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DOI: https://doi.org/10.1007/978-1-4302-0109-0_17
Publisher Name: Apress
Print ISBN: 978-1-59059-640-1
Online ISBN: 978-1-4302-0109-0
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