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RACER: A Non-Commercial Driving Game which Became a Serious Tool in the Research of Driver Fatigue

Part of the Intelligent Systems, Control, and Automation: Science and Engineering book series (ISCA, volume 37)

Driver fatigue represents one of the main targets in the road safety agenda. Fatigue is, subjectively, physiologically, and psychologically, a complex state. This chapter introduces our research on driver fatigue intertwined with the presentation of the serious driving game we adopted. The motivations to choose RACER as a serious tool in the research of fatigue while driving are described. We present the adaptations implemented on it to meet our research requirements. The method, instruments and procedures employed in addition to this simulator software are detailed. Experimental results, the advantages of this serious tool and desirable improvements from a research stand point are discussed. We conclude that using RACER has been a cost-effective choice. Most importantly, the research results might help to reduce fatigue related road fatalities through the development of training and driver assistance systems.

Keywords

Epworth Sleepiness Scale Road Safety Vigilance Task Driver Assistance System Blink Rate 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2009

Authors and Affiliations

  1. 1.University of JyväskyläAGORA Innoroad Laboratory, Jyväskylä, University of JyväskyläFinland
  2. 2.University of JyväskyläDepartment of Mathematical Information Technology, Jyväskylä University of JyväskyläFinland
  3. 3.University of JyväskyläDepartment of Psychology, Jyväskylä, University of JyväskyläFinland

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