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Abstract

This paper introduces ubiquitous learning and a methodological model called Learning Activity Model and associated procedures, which will help instructional designers to produce innovative ubiquitous learning scenarios.

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© 2008 Springer Science+Business Media B.V.

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An, J. (2008). Activity Theory for Designing Ubiquitous Learning Scenarios. In: Iskander, M. (eds) Innovative Techniques in Instruction Technology, E-learning, E-assessment, and Education. Springer, Dordrecht. https://doi.org/10.1007/978-1-4020-8739-4_37

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  • DOI: https://doi.org/10.1007/978-1-4020-8739-4_37

  • Publisher Name: Springer, Dordrecht

  • Print ISBN: 978-1-4020-8738-7

  • Online ISBN: 978-1-4020-8739-4

  • eBook Packages: Computer ScienceComputer Science (R0)

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