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Abstract

Structuring and organising an advanced online collaborative learning environment (CSCL) is the object of this research. The way it can be integrated in the classroom and the curriculum is related to the vision of every reform that aims at improving education. Most of the existing 3d virtual worlds do not combine learning benefits, development of advanced learning and communicative skills, as well as substantial involvement of both students and teachers in the learning process. At first, the theoretical background of the structure and organisation of our world is given. Then, a description is given of the general characteristics of Active Worlds software that was used, along with a brief description of the structure and characteristics of the 3d virtual environment that is being constructed to support the teaching of Mathematics in primary schools. The expected outcomes and proposals for future utilization follow.

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Mpouta, H., Paraskeva, F., Retalis, S. (2007). An online 3d virtual learning environment for teaching children Mathematics. In: Iskander, M. (eds) Innovations in E-learning, Instruction Technology, Assessment, and Engineering Education. Springer, Dordrecht. https://doi.org/10.1007/978-1-4020-6262-9_22

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  • DOI: https://doi.org/10.1007/978-1-4020-6262-9_22

  • Publisher Name: Springer, Dordrecht

  • Print ISBN: 978-1-4020-6261-2

  • Online ISBN: 978-1-4020-6262-9

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