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Global Agenda! Version 1.0

Toward Interactive Gaming and Simulation of World Politics

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Mapping Sustainability

Part of the book series: Alliance For Global Sustainability Bookseries ((AGSB,volume 11))

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In this chapter, we report on Global Agenda! – a simulation game designed to explore the complex nature of interactions among actors in a global landscape. There is a long tradition of using simulations and games as tools for teaching and training in international relations, ranging from tools for military strategists and policy makers to games designed to educate students in high school and college to games designed for entertainment. Probably the earliest example of using games for developing military and strategy skills is the Chinese game of Go. According to legend, Go was used as a teaching tool under the Emperor Yao more than 4,000 years ago.

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Electris, C., Mistree, D. (2007). Global Agenda! Version 1.0. In: Choucri, N., Mistree, D., Haghseta, F., Mezher, T., Baker, W.R., Ortiz, C.I. (eds) Mapping Sustainability. Alliance For Global Sustainability Bookseries, vol 11. Springer, Dordrecht. https://doi.org/10.1007/978-1-4020-6071-7_18

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  • DOI: https://doi.org/10.1007/978-1-4020-6071-7_18

  • Publisher Name: Springer, Dordrecht

  • Print ISBN: 978-1-4020-6070-0

  • Online ISBN: 978-1-4020-6071-7

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