In this chapter, the authors will look at the ideas of e-government and e-governance and practical examples of how new media are being used to enhance decision-making in democratic societies. The authors argue that the learning environments that have emerged from interactive entertainment and other contexts signal a change in the nature and role of liminality-the transition to citizen and civic engagement-in modern society.
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© 2006 Springer
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Balnaves, M., Walsh, L., Shoesmith, B. (2006). E-Democracy: Media-Liminal Space in the Era of Age Compression. In: Weiss, J., Nolan, J., Hunsinger, J., Trifonas, P. (eds) The International Handbook of Virtual Learning Environments. Springer, Dordrecht. https://doi.org/10.1007/978-1-4020-3803-7_39
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DOI: https://doi.org/10.1007/978-1-4020-3803-7_39
Publisher Name: Springer, Dordrecht
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