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Abstract

In this book we will be concentrating on the techniques of modelling and rendering (that is, drawing, colouring, shading, etc.) mainly three-dimensional objects. We will give a software package and application programs, constructed in. the Borland C++ environment, that can run on IBM AT and PS/2 machines (and compatibles), with graphics interfaces driven by the most popular graphics adapters, the VGA and XGA ‘cards’.

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© 1992 Ian O. Angell and D. Tsoubelis

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Angell, I.O., Tsoubelis, D. (1992). Familiarization with graphics adapters and C++ programs. In: Advanced Graphics on VGA and XGA Cards Using Borland C++. Palgrave, London. https://doi.org/10.1007/978-1-349-22336-7_1

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  • DOI: https://doi.org/10.1007/978-1-349-22336-7_1

  • Publisher Name: Palgrave, London

  • Print ISBN: 978-1-349-22338-1

  • Online ISBN: 978-1-349-22336-7

  • eBook Packages: Computer ScienceComputer Science (R0)

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