Abstract
The previous chapter introduced our method for constructing and drawing scenes: a function scene is used to construct data about a three-dimensional scene via construction routines, some input from file. Then the vertices are transformed into the OBSERVED position, and the function drawit is called to display the scene In the following chapters we will give a number of different types of drawit, project and facet display functions, dependent only on the projection and type of picture you require: line drawing, colour with/without shading, shadows etc. All the reader need do is create the relevant scene and construction routines and call the correct drawit function.
Preview
Unable to display preview. Download preview PDF.
Author information
Authors and Affiliations
Copyright information
© 1990 Ian O. Angell
About this chapter
Cite this chapter
Angell, I.O. (1990). Generation of Model Data. In: High-resolution Computer Graphics Using C. Macmillan Computer Science Series. Palgrave, London. https://doi.org/10.1007/978-1-349-20759-6_9
Download citation
DOI: https://doi.org/10.1007/978-1-349-20759-6_9
Publisher Name: Palgrave, London
Print ISBN: 978-0-333-49873-6
Online ISBN: 978-1-349-20759-6
eBook Packages: Computer ScienceComputer Science (R0)