Abstract
The underlying mathematical theory is important in any branch of computer programming but particularly so in graphics. The majority of techniques presented in this book rely entirely upon a solid background of co-ordinate and vector geometry and it is imperative that the reader gains some grounding in the methods involved before progressing to the later applications.
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© 1990 Ian O. Angell
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Angell, I.O. (1990). An Introduction to Two-dimensional Co-ordinate Geometry. In: High-resolution Computer Graphics Using C. Macmillan Computer Science Series. Palgrave, London. https://doi.org/10.1007/978-1-349-20759-6_3
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DOI: https://doi.org/10.1007/978-1-349-20759-6_3
Publisher Name: Palgrave, London
Print ISBN: 978-0-333-49873-6
Online ISBN: 978-1-349-20759-6
eBook Packages: Computer ScienceComputer Science (R0)