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Techniques for Manipulating Two-dimensional Objects

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High-resolution Computer Graphics Using FORTRAN 77

Part of the book series: Macmillan Computer Science Series ((COMPSS))

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Abstract

The methods introduced so far enable us to create and draw a simple representation of any two-dimensional scene consisting of a set of vertices, lines and polygonal facets. In this chapter we shall consider a number of techniques which may be used for more complex pictures of two-dimensional scenes along with some which we will need when developing algorithms to deal with three-dimensional solid models.

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© 1987 Ian O. Angell and Gareth Griffith

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Angell, I.O., Griffith, G. (1987). Techniques for Manipulating Two-dimensional Objects. In: High-resolution Computer Graphics Using FORTRAN 77. Macmillan Computer Science Series. Palgrave, London. https://doi.org/10.1007/978-1-349-18644-0_5

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  • DOI: https://doi.org/10.1007/978-1-349-18644-0_5

  • Publisher Name: Palgrave, London

  • Print ISBN: 978-0-333-40399-0

  • Online ISBN: 978-1-349-18644-0

  • eBook Packages: Computer ScienceComputer Science (R0)

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