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Applications 4: Graphics

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Mastering Pascal Programming

Part of the book series: Macmillan Master Series ((MACMMA))

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Abstract

□ This chapter discusses the use of standard Pascal in the preparation of computer graphics in mathematics, for business charts and in games. It may be omitted by readers to whom the subject is of no interest. □

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© 1983 Eric Huggins

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Huggins, E. (1983). Applications 4: Graphics. In: Mastering Pascal Programming. Macmillan Master Series. Palgrave, London. https://doi.org/10.1007/978-1-349-17182-8_13

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  • DOI: https://doi.org/10.1007/978-1-349-17182-8_13

  • Publisher Name: Palgrave, London

  • Print ISBN: 978-0-333-32294-9

  • Online ISBN: 978-1-349-17182-8

  • eBook Packages: Computer ScienceComputer Science (R0)

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