Abstract
A computer needs a storage area for its own instruction set which tells it what operations must be carried out and exactly how to carry them out. It also needs somewhere to store an interpreter, if one is used, or an assembler, compiler or other specialist program. Finally, it needs a place to store its current programs and the variables that are part of those programs.
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© 1985 Vincent Walsh
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Walsh, V. (1985). Memory Maps and Hexadecimal Codes. In: Computer Literacy. Palgrave, London. https://doi.org/10.1007/978-1-349-07674-1_8
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DOI: https://doi.org/10.1007/978-1-349-07674-1_8
Publisher Name: Palgrave, London
Print ISBN: 978-0-333-38402-2
Online ISBN: 978-1-349-07674-1
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