Part of the Texts in Computer Science book series (TCS)
In order to achieve realism, the many algorithms and techniques employed in computer graphics have to construct mathematical models of curved surfaces, models that are based on curves.
KeywordsComputer Graphic Linear Interpolation Tangent Vector Boundary Curve Corner Point
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.
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© Springer-Verlag London Limited 2011