Abstract
The 1960s were the golden age of computer graphics. This was the time when many of its basic methods, algorithms, and techniques were developed, tested, and improved. Two of the most important concepts that were identified and studied in those years were transformations and projections.
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© 2011 Springer-Verlag London Limited
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Salomon (emeritus), D. (2011). Transformations. In: The Computer Graphics Manual. Texts in Computer Science. Springer, London. https://doi.org/10.1007/978-0-85729-886-7_4
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DOI: https://doi.org/10.1007/978-0-85729-886-7_4
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