3D Rotation Transforms

  • John Vince


Chapter 6 revises 3D rotation transforms and how they are used to rotate points about a Cartesian axis and an off-set axis. In particular, gimbal lock is described and the need to rotate points about an arbitrary 3D axis. To this end, a matrix transform is developed that achieves such a rotation, which provides a basis for understanding a similar transform using quaternions. The chapter summarises key formulae and contains some useful worked examples.


Axis Parallel Axis Passing Cartesian Axis Rotation Sequence World Space 

Copyright information

© Springer-Verlag London Limited 2011

Authors and Affiliations

  • John Vince
    • 1
  1. 1.Bournemouth UniversityBournemouthUK

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