Skip to main content

Part of the book series: Undergraduate Topics in Computer Science ((UTICS))

  • 3187 Accesses

Abstract

The fundamental theorem of calculus suggests the following approach to the calculation of definite integrals: one determines an antiderivative F of the integrand f and computes from that the value of the integral. In practice, however, it is difficult and often even impossible to find an antiderivative F as a combination of elementary functions. Apart from that, antiderivatives can also be fairly complex, as the example ∫x 100sin x dx shows. Finally, in concrete applications the integrand is often given numerically and not by an explicit formula. In all these cases one reverts to numerical methods. In this chapter the basic concepts of numerical integration (quadrature formulae and their order) are introduced and explained. By means of instructive examples we analyse the achievable accuracy for the Gaussian quadrature formulae and the required computational effort.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Institutional subscriptions

Notes

  1. 1.

    T. Simpson, 1710–1761.

References

Further Reading

  1. A. Quarteroni, R. Sacco, F. Saleri: Numerical Mathematics. Springer, New York 2000.

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Michael Oberguggenberger .

Rights and permissions

Reprints and permissions

Copyright information

© 2011 Springer-Verlag London Limited

About this chapter

Cite this chapter

Oberguggenberger, M., Ostermann, A. (2011). Numerical Integration. In: Analysis for Computer Scientists. Undergraduate Topics in Computer Science. Springer, London. https://doi.org/10.1007/978-0-85729-446-3_13

Download citation

  • DOI: https://doi.org/10.1007/978-0-85729-446-3_13

  • Publisher Name: Springer, London

  • Print ISBN: 978-0-85729-445-6

  • Online ISBN: 978-0-85729-446-3

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics