In this chapter I want to describe the hardware used in various virtual reality (VR) systems. Such hardware is evolving very fast, and rather than concentrate upon specific manufacturer’s models, I will describe generic devices and their operational characteristics and refer to specific systems where appropriate. Those readers who wish to discover the technical details of commercially available systems can look at manufacturer’s web sites listed in Appendix E.


Virtual Reality Virtual Environment Augmented Reality Virtual Object Haptic Device 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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Copyright information

© Springer-Verlag London 2004

Authors and Affiliations

  • John Vince
    • 1
  1. 1.National Centre for Computing AnimationBournemouth UniversityUK

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