Usability in Aotearoa/New Zealand

  • Mark D. Apperley
  • David M. Nichols
Part of the Human-Computer Interaction Series book series (HCIS)


This chapter presents an overview of usability in Aotearoa/New Zealand, from the academic and industrial perspectives. It contains a brief description of the country and focuses on the development of HCI and its characteristics in New Zealand.


Graduate Level Optimal Usability Flight Experience Usability Research Usability Research Group 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.



This chapter owes its existance to the work of all usability researchers and professionals in New Zealand. The cooperation and contribution from Optimal Usability is gratefully acknowledged, as is the permission of Air New Zealand to describe the evaluation of their novel seating plans.


  1. Alexander, J., Cockburn, A., Fitchett, S., Greenberg, S.: Revisiting read wear: analysis, design, and evaluation of a footprints scrollbar. In: Proceedings of the ACM CHI’2009 Conference on Human Factors in Computing Systems, Boston, MA, pp. 1665–1674 (2009)Google Scholar
  2. Apperley, M., Carter, P., Churcher, C., Cockburn, A., Jones, M., Lobb, B., Novins, K., Phillips, C., Wong, W.: State of the art: HCI in New Zealand. In: INTERACT ’03 Proceedings, pp. 1079–1080 (2003)Google Scholar
  3. Apperley, M.D., Field, G.E.: An experimental evaluation of menu dialogue techniques. In: Shackel, B. (ed.) Human-Computer Interaction – Interact ’84, pp. 323–328. North-Holland, Amsterdam (1985)Google Scholar
  4. Au, F.T.W., Baker, S., Warren, I., Dobbie, G.: Automated usability testing framework. In: Plimmer, B., Weber, G. (eds.) Proc Ninth Australasian User Interface Conference (AUIC 2008), Wollongong, NSW, Australia. CRPIT, 76, pp. 55–64. ACS (2008)Google Scholar
  5. Barr, P., Noble, J., Biddle, R.: Video game values: human-computer interaction and games. Interact. Comput. 19(2), 180–195 (2007)CrossRefGoogle Scholar
  6. Carter, P: Liberating usability testing. Interactions 14(2), 18–22 (2007)CrossRefGoogle Scholar
  7. Centre for SME Research: Accessed 20 Jan 2010
  8. CErgOSH: Accessed 19 July 2010
  9. Conte, T., Massolar, J., Mendes, E., Travassos, G.: Usability evaluation based on Web design perspectives. In: Proceedings of the ACM/IEEE International Symposium on Empirical Software Engineering, Spain, 21–22 Sept 2007Google Scholar
  10. Cunningham, S.J., Nichols, D.M.: How people find videos. In: Proceedings of the 8th ACM/IEEE-CS Joint Conference on Digital Libraries (JCDL’08), pp. 201–210. ACM Press, New York (2008)Google Scholar
  11. Grundy, J., Apperley, M. (eds.) Proceedings 6th Australian Conference on Computer-Human Interaction – OZCHI’96, Hamilton, New Zealand, 24–27 November. IEEE Computer Society Press, California (1996)Google Scholar
  12. Johnston, C.T., Lyons, P. Bailey, D.G.: User evaluation and overview of a visual language for real-time image processing on FPGAs. In: Proceedings of CHINZ 2009, 10th International Conference of the NZ Chapter of the ACM Special Interest Group on Human Computer Interaction (SIGCHI-NZ), pp. 85–92, 6–7 July 2009Google Scholar
  13. Keegan, T., Cunninghan, S.J., Apperley, M.D.: Indigenous language usage in a bilingual interface: transaction log analysis of the Niupepa web site. In: Dyson, L.E., Hendriks, M., Grant, S. (eds.) Information Technology and Indigenous People, pp. 175–188. Information Science Publishing, Hershey (2006)CrossRefGoogle Scholar
  14. King, M.: The Penguin History of New Zealand. Penguin Books, Auckland (2003)Google Scholar
  15. New Internationalist: World Guide 2003/2004. New Internationalist Publications Ltd, Oxford (2003)Google Scholar
  16. Nichols, D.M., Twidale, M.B.: Usability processes in open source projects. Softw. Process Improv. Pract. 11(2), 149–162 (2006)CrossRefGoogle Scholar
  17. Norris, B. Van Der Kaay, J.: Introducing usability to Telecom. In: Proceedings of the Annual Conference of the NZ ACM Special Interest Group on Human-Computer Interaction (CHINZ ’03), pp. 51–56. ACM SIGCHI, New Zealand (2003)Google Scholar
  18. NZES: Accessed 19 July 2010
  19. Plimmer, B.: Experiences with digital pen, keyboard and mouse usability. J. Multimodal User Interaces 2(1), 13–23 (2008)CrossRefGoogle Scholar
  20. Rutherford, P., Churcher, C., McCallum, J.: An interactive visualisation for investigating DNA sequence information. In: Australasian Symposium on Information Visualisation, Christchurch, New Zealand, pp. 101–109 (2004)Google Scholar
  21. Scowen, G., Regenbrecht, H.: Increased popularity through compliance with usability guidelines in e-learning websites. Int. J. Inf. Technol. Web. Eng. 4(3), 38–57 (2009)CrossRefGoogle Scholar
  22. Sodnik, J., Dicke, C., Tomazic, S., Billinghurst, M.: A user study of auditory versus visual interfaces for use while driving. Int. J. Hum. Comput. Stud. 66(5), 318–332 (2008)CrossRefGoogle Scholar
  23. Statistics New Zealand: Accessed 12 Jan 2010
  24. Statistics New Zealand: New Zealand in the OECD. Wellington, New Zealand (2005)Google Scholar
  25. Thomson, K., Apperley, M.: The University of Waikato Usability Laboratory. In: Proceedings of the Symposium on Computer Human Interaction, ACM SIGCHI NZ, Massey University, July 2001, pp. 67–71 (2001)Google Scholar
  26. Treasury: New Zealand Economic and Financial Overview. April 2010. Treasury, Wellington (2010)Google Scholar
  27. Wright, T., Pak Yoong, Noble, J., Cliffe, R., Hoda, R., Gordon, D. Andreae, C.: Usability methods and mobile devices: an evaluation of MoFax. In: Proceedings of the 4th International Conference on Mobile and Ubiquitous Multimedia, Christchurch, New Zealand, pp. 26–33 (2005)Google Scholar

Copyright information

© Springer-Verlag London Limited 2011

Authors and Affiliations

  1. 1.The University of Waikato, Te Whare Wānanga o WaikatoHamiltonNew Zealand

Personalised recommendations