From Individuals to Third Parties, from Private to Public

  • Stuart Reeves
Part of the Human-Computer Interaction Series book series (HCIS)


This chapter explores the steadily diversifying spread of technology, showing how the need for a general synthesis of existing conceptual and technological developments is becoming increasingly important. In discussing this, the chapter will provide a general overview of relevant literature, and, particularly, ‘set the scene’ for subsequent studies in this book. The first section explores a brief history of HCI and computer-supported cooperative work (CSCW) studies, examining how concern has shifted from the individual interacting with the machine to social ‘constellations’ in which groups collaborate via and around technology. After this we shall see how, more recently within this and other work, researchers’ focus has begun to shift towards these new kinds of settings, drawing not just from HCI, but also museum studies, performance art and games studies. Finally, this chapter also returns to the questions posed in the introduction, exploring them in light of its exploration of literature, in order to see how those questions might be answered, and in what ways those answers leave us asking further questions.


Augmented Reality Mobile Technology Audience Member Public Setting Computer Mediate Communication 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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© Springer-Verlag London Limited 2011

Authors and Affiliations

  1. 1.Horizon Digital Economy ResearchUniversity of NottinghamNottinghamUK

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