Bandwidth Smoothing for Interactivity

Part of the The Springer International Series in Engineering and Computer Science book series (SECS, volume 417)


As we have studied in the last chapter, the use of bandwidth smoothing algorithms complicate the ability to provide fully interactive functions. For accesses outside of the VCR-window, minimizing the amount of data sitting in the client buffer can aid in reducing the amount of bandwidth required when long searches outside of the VCR window are invoked. In this chapter, we present a class of bandwidth smoothing techniques that may be more appropriate for interactive video-on-demand systems.


Buffer Size Bandwidth Allocation Rate Constraint Client Buffer Peak Bandwidth 
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Copyright information

© Kluwer Academic Publishers 1997

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