Abstract
Creation of an interactive multimedia platform involves integration of hardware components, some of which are incompatible with current desktop equipment. Introduction of sound and motion video into a multimedia application also requires conversion of analogue signals into digital form for processing on the desktop. In addition, audio and video signals generate immense amounts of data in real-time, which is beyond the processing capabilities of today’s average desktop installations.
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© 1997 Kluwer Academic Publishers
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(1997). Architectures of Multimedia Information Systems. In: Multimedia Information Systems. The Springer International Series in Engineering and Computer Science, vol 398. Springer, Boston, MA. https://doi.org/10.1007/978-0-585-31308-5_2
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DOI: https://doi.org/10.1007/978-0-585-31308-5_2
Publisher Name: Springer, Boston, MA
Print ISBN: 978-0-7923-9915-5
Online ISBN: 978-0-585-31308-5
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