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Teaching Creative Interface Design: Possibilities and Pitfalls

  • Janet Wesson
Part of the IFIP – International Federation for Information Processing book series (IFIPAICT, volume 289)

Interface design is an essential aspect of any interactive system and thus a core component of most Human-Computer Interaction (HCI) curricula. Teaching creative interface design is, however, a challenging task, as it involves both an understanding of HCI theory and practice. A trade-off exists between enforcing the use of standard design aids such as guidelines and patterns, or encouraging the development of creative design solutions. This paper discusses the tensions that exist between these two approaches and explores the possibilities for developing a combined approach to teaching creative interface design. This approach, called ‘ Usable Creativity’ aims to produce usable and creative design solutions.

Keywords

Interface Design Design Guideline Teaching Theory Heuristic Evaluation Interface Metaphor 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© IFIP International Federation for Information Processing 2009

Authors and Affiliations

  1. 1.Nelson Mandela Metropolitan UniversityPort ElizabethSouth Africa

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