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Dynamic Three-Dimensional Human Model

  • Y. Iwadate
Chapter

Introduction

Three-dimensional (3-D) content is widely used in movies and video games, thanks to advances in computer graphics, motion capture, 3-D scanners, and so on. However, producing high quality 3-D content is expensive and involves many different technologies. The dynamic 3-D model discussed in this chapter contains shape information about a moving subject. Thus, it can express the motions of humans in detail, including movements of clothes. It is useful as a component in video synthesis, because of its flexibility in viewpoint and view direction. In addition, it can be transformed into stereoscopic images such as binocular, lenticular, integral photographic, etc.

To generate a dynamic 3-D model, 10 or more cameras are set up in a dome surrounding a subject to synchronously take video images. The model is calculated frame by frame from these video images. There are many choices from which to choose a shape restoration algorithm. Of these, the popular volume-intersection method...

Keywords

Texture Image Camera Image Depth Image Approximate Model Texture Mapping 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Notes

Acknowledgments

The support of the Ministry of Education, Culture and Sports, Science and Technology Japan is gratefully acknowledged.

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Copyright information

© Springer Science+Business Media, LLC 2009

Authors and Affiliations

  1. 1.NHK (Japan Broadcasting Corporation) Science & Technical Research Laboratories1-10-11, KinutaSetagaya-kuJapan

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